How do we respond to the levels of abstraction we’ve piled on to web development?
A look at how Postlight structures our software projects.
When software design is like playing with Legos
Our co-founders talk about bad software, tracking changes, and Github.
A live podcast in which Paul and Rich compete to see who can ship their product first.
Tim Meaney explains the far-reaching effects of great — and terrible — software.
Our co-founders on what to do when you don’t have the budget to hire a one-stop shop.
Paul Ford and Gina Trapani talk to Jenn Schiffer, an engineer at Fog Creek’s Glitch.
On writing software for future engineers who will work on phase two.