You used to be able to sum up a whole industry in two letters: PC. What are we now?
What happens when we outsource our emotional and social labor?
Karen K. Ho
Paul and Gina talk to Rick Webb about digital marketing and starting an agency.
Are platforms sucking the joy out of the internet?
Tim Meaney explains the far-reaching effects of great — and terrible — software.
It turns out archiving your entire life online isn’t so great after all
Postlight's first game is all about the trials and tribulations of shipping software
Designer Matthew Famularo explains how the sneaker trade encourages platform development.
How many more cake-decorating videos until we realize too much content is a bad thing?