What Flight Simulator can teach us about building with platforms today.
Paul and Rich chat with engineer Jeremy Mack about the evolution and future of video games
Paul and Rich on why most app stores are such a pain and how we could (hypothetically) fix
A live podcast in which Paul and Rich compete to see who can ship their product first.
Postlight's first game is all about the trials and tribulations of shipping software
De-neaten the internet
On making games.
Introducing GIFBattle.zone, a new Postlight experiment.
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