Paul and Rich Tell You the Six Things to Watch Out For
Coherent code in an Agile age
Postlight's first game is all about the trials and tribulations of shipping software
We have offices on two continents and we’re growing. How do we keep everyone together?
When you can't all be in the same room
Paul Ford and Gina Trapani talk to Jenn Schiffer, an engineer at Fog Creek’s Glitch.
Tracking bugs IRL.